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* libscopeprotocols                                                                                                    *
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* Copyright (c) 2012-2021 Andrew D. Zonenberg and contributors                                                         *
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#include "../scopehal/scopehal.h"
#include "ChannelEmulationFilter.h"
#include <ffts.h>

using namespace std;

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Construction / destruction

ChannelEmulationFilter::ChannelEmulationFilter(const string& color)
	: DeEmbedFilter(color)
{
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Accessors

string ChannelEmulationFilter::GetProtocolName()
{
	return "Channel Emulation";
}

void ChannelEmulationFilter::SetDefaultName()
{
	vector<string> fnames = m_parameters[m_fname].GetFileNames();
	string base;
	for(auto f : fnames)
	{
		if(base != "")
			base += ", ";
		base += BaseName(f);
	}

	char hwname[256];
	snprintf(
		hwname,
		sizeof(hwname),
		"ChannelEmulation(%s, %s)",
		GetInputDisplayName(0).c_str(),
		base.c_str()
		);

	m_hwname = hwname;
	m_displayname = m_hwname;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Actual decoder logic

void ChannelEmulationFilter::Refresh()
{
	DoRefresh(false);
}
